This weekend was a busy one. On the first and third Saturday of every month, I run a Marvel Superhero RPG. We just started at the beginning of the summer, so I decided to start off with a few modules to get everyone used to playing again and working as a team. I'm actually pretty happy with the team that the guys put together this time.
Nova is the team blaster. His primary powers are Flight, Plasma Generation, and Force Field Generation. He also has Water Breathing and Water Freedom. His powers combine to make him the teams damage sponge and heavy hitter.
Dim Don Lee is their scrapper. He is a master of martial arts. His skills all him to focus his chi for powerful attacks and allow him to fight in almost any environment without penalties. While he does have enhanced physical abilities, he has no true powers.
Flashback is the team controller. He can create an army of illusionary duplicates. they operate independently of him, but he can see and hear anything that they see or hear. He also has the ability to create large scale illusions and solidify them. Physically, he is the weakest member of the team, but he makes up for that with the ability to make himself invisible to others.
Last night, the team finished up the first module in the Gang Wars Trilogy. An ancient tome had been stolen from a local museum and the heroes were investigating it's disappearance. It was said that the possessor of the tome could summon monsters to do their bidding, and shortly after it's disappearance, monsters started attacking the city. The attacks were focused on local gangs, and it appeared that the gangster Hammerhead was behind the attacks. During their investigation, they discovered that Hammerhead was being framed to cause a gang war
that would weaken all of the local gangs so that a new gang could move in and take over. The heroes had several run-ins with the monsters, where they discovered that the monsters were really only villains who resembled different storybook monsters. They finally managed to track down the lair of the mastermind villain, and captured all of the monster villains. However, they did not find the Big Boss of the missing tome.
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In our Witchhunter game, we found that several Indian and colonist homesteads had been burned and the children were missing. We managed to find some hoof tracks and followed them to a glade with a waterfall. There we encountered a Satyr and some Red Caps. After defeating the fairies, we rescued one of the missing children, a young girl named Gayle Baker from a cave behind the waterfall. Her brother and a young Indian boy had been taken away the day before, and there was no sign of them.
Unfortunately, we seem to have missed a clue or two along the way and failed to defeat the Satyr for good. That night, a voice whispered to us from the dark that this wasn't over, and another home burned that night. We never found the child from that home, and the fires stopped after that, so the Satyr likely moved to another area.
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